Feb19

Metal Gear Rising: Revengeance – Reviewgeance

If you are expecting this to be anything like metal gear solid 1-4, prepare to be disappointed. If you are expecting this to be an action game that lets you cut nearly everything into tiny pieces, prepare to be overjoyed.

Review with a vengeance

 Release Date:  February 19th, 2013
Genre: Action, Hack and Slash
ESRB Rating: M for Mature – Blood and Gore, Intense Violence, Strong Language
Platform: PlayStation 3, Xbox 360
Developer: Platinum Games
Publisher: Konami

When discussing a metal gear solid game people are inevitably going to talk about one thing: the story. Revengeance takes place in the near future where cyborg techology has become commonplace in society, 3 years after the Patriots system has been eliminated. Private Military Contracts (PMC’s) are now a prominent replacement for a military. In the beginning scenes of Revengeance you will see the protagonist of this story, Raiden, talking with the prime minister of South Africa. One thing leads to another and you have to go and save him until…

 

By this point you run into a bunch of guys who utterly dominate Raiden; From here on out the plot sadly spirals downwards into the sea of confusion and a few “why am I even here?” moments.

Moving past the somewhat disappointing story line is where I found the most enjoyment in Revengeance: the gameplay. Have you ever wanted to feed your inner troll when playing a game? Ever wanted to chop your enemies legs off and maniacally laugh as they bleed out before you? If you answered yes to both of those questions, you will love Revengeance.

 All jokes aside you can slice virtually everything so long as it’s within the map borders; To make even more precise cuts Revengeance implemented ZanDatsu, a system which lets you slice anything in “an all-encompassing cutting plane in real time”. If you don’t like how an enemy is smacking you around, why not make him pay for becoming a cyborg? Surely he will regret it after realizing messing with you costs an arm and a leg. If you find an enemy on a bridge which you just happen to be under, give those support pillars a slice and watch as your foe drops to a sudden and certain demise!

Pros

-You can slice everything into mince meat.

-Fast paced action

-Quinton Flynn

-OST is pretty damn good

-Has decent replay value with plenty of unlockables

-Sub-weapons let you expand your methods of massacre

-Stayed faithful to the Metal Gear series with little quirks like the box and drum can

-The boss fights were fun and interesting

-Runs smoothly with high fps and very little lag spikes

-This guy right here

Cons

-Short: One play through only took me 4 hours and 35 minutes.

-The camera can be a bit annoying in closed spaces

-The story was lackluster

-VR missions are boring

-Quinton Flynn

-Things you cut disappear once you turn the camera away

-The stealth element is dull and not very rewarding

-Unable to skip the credits after you have viewed them once before

 

Final Verdict: As an action game it is excellent and deserves no less than an 8/10 as a metal gear game on the other hand I would rate it a bit lower.

Posted by Haidaraaaaa under PS3, Video Game Reviews, Xbox360 | Permalink

17 Responses to “Metal Gear Rising: Revengeance – Reviewgeance”

  1. Jan says:

    .bmp? What?

  2. Leezors says:

    Forget Hikari, look at the delicious chocolate in between them.

  3. airco says:

    >4 and a half hours

    Really? I think I’ve put about that much time into it and I’ve only beat the second mission. Then again, I’m on hard mode and I explore the levels neurotically.

  4. Ninjacool says:

    OMG Cyber Kakashi!!!!

  5. michel says:

    Really?
    Only four hours to complete?

  6. Rubi says:

    It doesn’t take 4 and a half hours. If you’re using the number shown in the game then that’s only the total of the shortest times it took to beat all levels. It does not take cutscenes, menus, replaying sections or anything like that into account.

    • Haidaraaaaa says:

      True that it doesn’t count cutscene time, so you could add another 3 hours or so if you like. In my case once I beat it then replayed it 2 more times on higher difficulty settings. When you no longer have to watch the cutscenes, you realize how bare boned the game is.

  7. Alexander says:

    The timer only counts when you’re actually playing and adds up your fastest times.

    When you’re on the codec or watching cutscenes it does not increase and should you replay a chapter or part of it three times before finishing the whole thing it will only add the fastest time through that chapter to the time at the end.

    Yes there’s only around 4 hours of actual unique gameplay but I spent at least 9 rushing through this thing on easy while obsessively checking the codec for new dialogue. I was in a hurry as I won’t be near a console again for weeks and just wanted to see the spectacle and plot caring not so much for challenging gameplay.

  8. Deva says:

    I’ll buy it